WORKS


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Drove 457.32% higher engagement with the Guinness brand.

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The game drew 123.7% more unique visitors.

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A precision execution landed us a Silver award at the DMA.

| Drove 457.32% higher engagement with the Guinness brand. | The game drew 123.7% more unique visitors. | A precision execution landed us a Silver award at the DMA.

 

Tech Leadership Campaign

A Campaign Built on a Tightrope Across Landmines.

High stakes. High voltage. No room for fluff.

Some briefs feel like landmines. This one was.
In 2008, we weren’t just building a campaign—we were racing through a minefield.
Bare-handed. And on the clock.

Before we even touched a line of code, we were already dancing across a different kind of minefield.

Nobody here knew what St. Patrick’s Day was.
No green hats. No Irish tunes. No reason to pour a shamrock‑topped pint.
Now imagine telling them that Guinness—a dark, serious stout—was turning green.
To young Malaysians, it was their father’s drink. Heavy. Outdated.
Now we were asking them to celebrate it?

That was Landmine 0: Brand Resistance.
Making a foreign festival relevant.
Making a dark stout feel light, playful, and worth making an appearance for.
Making a legendary drink cool again.

And just when we got them curious—

  • Alcohol advertising was gagged.
    No TV. No print. No radio.
    The microsite wasn’t a campaign support—it was the campaign.
    It had to be the party, the parade, and the pub.
    All packed into a single browser tab.

  • In 2008, bandwidth crawled like dial-up.
    A single image that is too large could freeze the page.
    Animations? Transitions? Scroll effects?
    All high risk. But we needed them to tell the story.
    So we stripped every asset to fighting weight—compressed, coded, and shaved lean.
    A thousand years of Irish lore, reimagined as a smooth-scrolling digital ride.

  • Internet Explorer 6 still ruled. HTML5 wasn’t real.
    Nothing was rendered the same. CSS was unreliable.
    We hand-wrote cross-browser compatibility line by line.
    No React. No dev handoff. Just grit, hacks, and pixel-perfect defiance.
    We built a 3D rollercoaster with Lego and fishing line—and made it glide.

  • On-screen mobile interaction was new—
    and we seized it.
    The entire game could be explored by touch or click.
    Built for desktop, but fully ready for iPhone.
    A microsite designed to perform across all screens—
    from multi-touch pioneers to keypad survivors.

  • The site wasn’t just a page—it was a living game.
    Quizzes. Missions. Leaderboards. Prizes.
    But “real-time” didn’t exist. No APIs. No Firebase. No backend frameworks.
    Every logic flow was hard-coded. Every reaction is simulated.
    Too many clicks at once? The whole thing could crash.

    Our developers provided live support around the clock, monitoring spikes, patching bugs, and keeping the system running in real-time.
    To users, it felt seamless.
    Behind the curtain?
    It was like trying to stream Netflix through a cassette deck.

  • Even if we got them to play, how would we get them to pour?
    There was no Google Maps. No Waze.
    We couldn’t guide people to the nearest Guinness outlet… unless we invented a way.
    So we issued countdown vouchers, coded with urgency and geo-data, pushing them to show up in person for a cold glass of green Guinness.
    Clicks turned to footsteps. Footsteps turned to pints.

And the payoff?

The game drew 123.7% more unique visitors and drove 457.32% higher engagement with the Guinness brand. A precision execution landed us a Silver award at the DMA.

Every player who submitted a score got a prize—and a seat at the real celebration.
Guinness poured its first-ever green beers at St. Patrick’s Day events across Malaysia.

DMA Malaysia awarded us Silver.

But what mattered more?

We didn’t just teach Malaysia what St. Patrick’s Day was.
We made them feel it.
We transformed brand resistance into brand invitation—
And opened a new business chapter for Guinness in digital.

This was no ordinary campaign.
It was precision, grit, and fearless leadership in motion.
Making the microsite a slick game gave consumers a seamless drive-through, unaware they were dodging all six landmines.

In a minefield full of rules and resistance,
Ensure you’ve an F1 team.
Enter the game not just to win—
But to rewrite the rules while still hurtling down the track.

  • Digital Campaign, Silver DMA Awards Malaysia 2008

 

Turned offline to online when 3% had access to the Internet

Twinhead: The Mother of All Interactive. 

Built entirely in Flash 8 Beta, coded for 56 kbps.
Before Facebook or HTML5.
Hacked Windows Live Messenger.

Guinness: The B‑2 Spirit 2.0: The Cyber Bunker Stealth.

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Guinness: The B2 Spirit 3.0: The Duo-Bunkers Stealth.

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Guinness: A Campaign Built on a Tightrope Across Landmines. (as here)

Tech Leadership Campaign (Flash 8 in Beta – Dial-Up Internet)

Longxi: When Those Who Should've Fought Didn't Show Up.

GPS-triggered experience—powered by an early partnership with Baidu Maps.

The North Face: Some Conquests Are Worth Thousands of Times Over.

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Lee Jeans: The Emperor's Gold Button.

Tech Leadership Campaign (Weibo Mini Film: Wei-Dian-Ying)

LiNing: One 15-Minute Manifesto. Turned Zero to 900% Yes. (as here)